(Week 12) No time for titles...


Pause Menu

For this week's devlog we first worked on the new Pause Menu. Pressing the Esc key opens the menu and display three buttons: Resume, Restart, Quit, and it also has a volume slider to adjust the game music.


Focus Mode

To help the player easily avoid enemy's bullets, we introduced the Focus Mode. When pressing the Shift key, the player slows down and it's hitbox gets reduced and visible.

Combo Count and Debuff

One of our main concerns was that the player would spam the mouse buttons to hit all the notes. To avoid this conduct, we implemented the following:

  • Combo Count: the player gets a damage multiplier (up to x3), when hitting notes correctly in a row.
  • Debuff when missing: if the player misses to many notes in a row, he gets almost immobilized.

New Particles Effects and Mouse Pointer

When hitting notes correctly, some particles effects show up to give visual feedback to the player. And also, added a new mouse pointer.


Next Devlog To-do and Ideas

  • Create Levels
  • New enemies
  • Boss fights
  • Add checkpoints when entering new level

Thanks for reading this week's epic devlog. See ya next week with more updates!

Files

Music Hellv05.exe 61 MB
Nov 14, 2022

Get Music Hell

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