(Week 14) First levels ๐Ÿ—๏ธ


Boss

We created our first boss enemy, possibly to be used in the first level.


Change of scene

We created a change of scene between levels.

Notes glow

Now notes glow, so the player can distinguish them more easily. This was achieved using the World Environment node.

Started work on the first level

We started working on the first level of the game. The first part of the level will consist of areas with basic enemies that the player must beat, before passing to the last part of the level that will consist on a boss fight.

Visual indicator for damage multiplier

Each orange bar indicates a +1 of damage to the player's bullets/notes. This allows the player to easily know how much it's dealing to enemies.


Next Devlog To-do and Ideas

  • Finish the first level.
  • Create new enemies.
  • Improve transition betwen scenes.

Thanks for reading this week's epic devlog. See ya next week with more updates!

Files

Music Hell v06.exe 61 MB
Nov 28, 2022

Get Music Hell

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